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Arena

Arena Whitepaper

The complete guide to tactical combat โ€” Grid War PvE, Collateralized PvP & Family War

โ™Ÿ๏ธ Grid War๐Ÿ’ฐ Collateral Staking๐ŸŽฏ 32ร—32 Grid๐Ÿ‘ช Family War๐Ÿ† Monthly Prizes
01

Overview & Getting Started

Arena concept art
The Mafioso Farm Arena โ€” where crews battle for Combat Points

The Arena is the tactical combat layer of Mafioso Farm. Players convert their farmed $WEEDZ tokens into Combat Points (CP), which are used to draft combat crews and deploy them on a tactical grid. The Arena offers two combat modes: Grid War (chess-like board combat with PvE raids & collateralized PvP) and Family War (family-based grid battles using the same combat engine).

๐Ÿš€ Quick Start

  1. 1. Deposit $WEEDZ โ†’ receive Combat Points 1:1 (1 $WEEDZ = 1 CP)
  2. 2. Spend CP to draft crews (Tank, Sniper, Bomber, etc.) โ€” starting at just 435 CP!
  3. 3. Deploy up to 20 crews on the 32ร—32 board โ€” click to place & move
  4. 4. Save your formation, then start a push-your-luck PvE raid or challenge a rival in collateralized PvP

New to the Arena? You start with zero CP. Head to the Arena page and click "Deposit" to convert your $WEEDZ into spendable Combat Points. New players under 5,000 CP get 72-hour protection from attacks.

02

The Economy: $WEEDZ โ†’ CP

The Arena economy runs on Combat Points (CP). CP is an in-game currency earned through deposits and combat. Regular CP can be withdrawn back to $WEEDZ with a graduated loyalty fee (10โ€“25%) based on your Arena account age โ€” the longer you've been active, the less you pay. This creates a combat economy where CP flows in via deposits and out via withdrawals.

๐Ÿ“ˆ Earning CP

  • โ€ข Deposit $WEEDZ (1:1 conversion)
  • โ€ข Win Grid War PvP โ€” winner takes all 20,000 CP pot (10K stake each)
  • โ€ข Clear Grid War PvE tiers (split 50/50 โ€” cashoutable & locked, max 1,000 CP)
  • โ€ข Win Family War battles (rewards to War Chest)
  • โ€ข Monthly leaderboard prizes ($WEEDZ)

๐Ÿ“‰ Spending CP

  • โ€ข Draft Grid War crews (435โ€“2,174 CP each โ€” budget-friendly!)
  • โ€ข Upgrade Grid War crew levels (Lv.1โ†’10, +15% HP/ATK per level)
  • โ€ข Stake 10,000 CP collateral for Grid War PvP
  • โ€ข Enter Grid War Tournaments (5,000 CP entry fee)
  • โ€ข Withdraw to $WEEDZ (graduated loyalty fee, 10โ€“25%)

๐Ÿ”’ Locked CP โ€” Game-Only Currency

50% of all PvE rewards go to Locked CP. This can be spent on crews and upgrades, but cannot be withdrawn to $WEEDZ. Locked CP is spent first before your regular (withdrawable) CP. This ensures PvE rewards fuel game progression without creating unlimited withdrawal pressure.

๐Ÿ’ฐ Withdrawal System

Regular CP can be cashed out to $WEEDZ with a graduated loyalty fee based on your Arena account age. The longer you've been active, the lower your fee โ€” rewarding long-term players and discouraging hit-and-run cashouts.

๐ŸŒฑ

New Player

0โ€“30 days ยท 25% fee

๐Ÿ›ก๏ธ

Loyal

30โ€“90 days ยท 15% fee

๐Ÿ…

Veteran

90+ days ยท 10% fee

A 6% on-chain sell tax is pre-calculated so you receive exactly the displayed amount. Withdrawals are processed in batches every 6 hours from the treasury, with a 7-day cooldown between withdrawals.

03

Grid War: Crews & Board

Grid War brings chess-like board combat to the Arena. Draft unique crews with Combat Points (CP) (starting at just 435 CPโ€” up to 2,174 CP for a Kingpin), deploy them on a 32ร—32 grid, and battle AI-controlled squads in push-your-luck PvE raids or challenge rival players in collateralized PvP. Upgrade your crews from Level 1 to 10 for +15% HP and ATK per level!

๐Ÿช– Crew Types & Chess Movement

Grid War crews move across the board each turn using chess-like movement patterns. Each of the 10 crew types has a unique movement style:

๐Ÿ›ก๏ธ

Tank

Rook ยท 4 tiles ยท HP 500 ยท ATK 150

๐ŸŽฏ

Sniper

Bishop ยท โˆž range ยท ATK 400 ยท Range 5

๐Ÿƒ

Scout

Knight ยท L-shape jumps ยท HP 100

๐Ÿ’ฃ

Bomber

Queen ยท 2 tiles ยท Splash damage

๐Ÿงฑ

Wall

King ยท 1 tile ยท HP 600 ยท Stationary

๐Ÿ”ซ

Gunner

Rook ยท 3 tiles ยท ATK 200 ยท Range 2

โš•๏ธ

Medic

Rook ยท 2 tiles ยท Heals adjacent allies

๐Ÿ•ต๏ธ

Spy

Queen ยท โˆž range ยท ATK 180

๐Ÿšœ

Bulldozer

Rook ยท 5 tiles ยท HP 400 ยท ATK 250

๐Ÿ‘‘

Kingpin

King ยท 1 tile ยท HP 800 ยท If captured, you lose!

โฌ†๏ธ Crew Leveling System

All crews of a given type share a Level (1โ€“10). Upgrade any owned crew type by spending CP โ€” cost is 50% of base cost ร— current level. Each level adds +15% HP and ATK (max +135% at Lv.10). Locked CP is spent first.

  • โ€ข Level 1: Base stats (e.g. Tank: 500 HP / 150 ATK)
  • โ€ข Level 5: +60% stats (Tank: 800 HP / 240 ATK)
  • โ€ข Level 10: +135% stats (Tank: 1,175 HP / 352 ATK)
  • โ€ข Upgrades apply to ALL crews of that type in both PvE and PvP battles
  • โ€ข Your crew levels are compared against the enemy's levels in combat

๐Ÿ’ก Upgrade Strategy

Focus upgrades on high-tier crews first โ€” a Level 10 Kingpin (1,880 HP / 705 ATK) is dramatically stronger than base (800 HP / 300 ATK). The cost scales linearly, so each level is a proportional investment.

โš”๏ธ Battle-Hardened System

Crews earn persistent Battle XP (BXP) every match โ€” including losses. Even when you're defeated, your surviving crews grow stronger, so no battle is ever wasted. Every 100 BXP promotes a Battle Star โญ granting +5% HP and ATK permanently โ€” up to 5 Battle Stars (+25% stats) per crew type.

๐Ÿ…

Participation

+10 BXP base (win or lose)

๐Ÿ’€

Per Kill

+3 BXP per enemy eliminated

๐Ÿ†

Victory Bonus

+10 BXP for winning

โญ Battle Stars

BXP accumulates per crew type (all crews of a type share progress) and is awarded only to crew types with survivors, so keep a few crews alive even on a doomed push. Battle Stars are permanent stat boosts that stack with crew levels and the Veteran Crew Bonus โ€” a Level 10 Kingpin with 5 Battle Stars reaches ~2,350 HP / 881 ATK. BXP persists across battles, so a string of losses still steadily builds your crews toward the next star. Track progress on the star meter in the Crew Shop.

โ™Ÿ๏ธ How Grid War Works

1. Draft: Spend CP (435โ€“2,174) to purchase crews from the Crew Shop. Locked CP is spent first.

2. Upgrade: Level up owned crew types (Lv.1โ†’10) for +15% HP/ATK per level. Cost: 50% base ร— current level.

3. Deploy: Place up to 20 crews on your half of the 32ร—32 grid. Click a crew on the bench, then click a defender tile to place.

4. Move: Click a placed crew to see its valid moves highlighted in green. Click a green tile to reposition.

5. Save: Hit Save Formation to lock in your layout before starting a raid.

6. Battle: Your formation is mirrored to the attacker side. The simulation runs turn-by-turn โ€” crews move and attack automatically.

โš”๏ธ Combat Simulation Rules

  • โ€ข Turn order by initiative โ€” highest attack stat goes first
  • โ€ข Each unit moves toward the nearest enemy using its chess movement pattern
  • โ€ข If in attack range, the unit attacks instead of moving
  • โ€ข Bomber deals 50% splash damage to all adjacent enemies
  • โ€ข Medic heals the most-wounded adjacent ally instead of attacking
  • โ€ข Wall holds position and never moves
  • โ€ข Win by eliminating all enemies, capturing the enemy Kingpin, or having more HP at round 50
04

Grid War PvE: Push-Your-Luck

PvE progression path
Push deeper for bigger rewards โ€” but lose once and you lose everything

Grid War PvE is a push-your-luck progression with 600 AI levels of escalating difficulty. Win to accumulate CP โ€” push deeper for more, or cash out safely. Rewards are capped at 1,000 CP per tier. AI enemies have 1.5ร— boosted stats at Tier 1, scaling up to ~10ร— at Tier 600 โ€” PvE is a serious challenge! New enemy crew types unlock every 3 levels, and โ˜ ๏ธ BOSS encounters appear every 5th tier with 2.5ร— rewards!

๐ŸŽฐ How Grid War PvE Works

1. Start: Choose a starting level (1โ€“600) and battle an AI-controlled squad on the 32ร—32 grid. A live threat preview shows the enemy composition and boss status before you commit.

2. Win: CP reward is added to your session's accumulated total (split 50/50 cashoutable/locked, max 1,000 CP).

3. Cash Out: Receive 60% of accumulated CP at any tier, or 100% at every 10th tier cleared (Safe Cashout). Session ends safely.

4. Push: Fight the next, harder level. Rewards scale with depth.

5. Lose: You forfeit ALL accumulated session rewards AND 40% of deployed crews are permanently destroyed.

โ˜ ๏ธ Boss Encounters โ€” Every 5th Tier

Every 5th level (5, 10, 15, 20โ€ฆ) is a BOSS encounter with a guaranteed ๐Ÿ‘‘ Kingpin leader, an enlarged squad (+3 units), and an extra +0.2ร— stat boost. Defeating a boss earns 2.5ร— the normal CP reward โ€” high risk, high reward!

  • โ€ข Boss squads always include a Kingpin โ€” protect yours and capture theirs!
  • โ€ข Boss reward = 2.5ร— normal tier reward (capped at 1,000 CP)
  • โ€ข The pre-raid threat preview flags boss tiers with a red โ˜ ๏ธ badge
  • โ€ข Enemy crew types unlock every 3 levels (Scout at Lv3, Sniper at Lv6, Bomber at Lv9, Medic at Lv12โ€ฆ)

โšก Daily Raids & Risk

  • โ€ข 6 raids per day โ€” challenge AI squads up to 6 times daily
  • โ€ข 1,000 CP reward cap per tier โ€” PvE rewards are capped to prevent infinite farming
  • โ€ข AI enemies scale from 1.5ร— to ~10ร— stats โ€” deeper tiers get brutally hard!
  • โ€ข โ˜ ๏ธ Boss encounters every 5th tier โ€” 2.5ร— rewards, but Kingpin-led squads with boosted stats
  • โ€ข Continuing an active session is free (no daily count consumed)
  • โ€ข Cash out 60% at any tier, or 100% at every 10th tier (Safe Cashout)
  • โ€ข Lose = 40% of deployed crews permanently destroyed โ€” high stakes!

๐Ÿง  PvE Strategy

  • โ€ข Early tiers (1โ€“20): New enemy crew types unlock every 3 levels โ€” Scout at Lv3, Sniper at Lv6, Bomber at Lv9. Adapt your formation to counter each new threat
  • โ€ข Boss tiers (every 5th): Boss squads have a Kingpin + boosted stats โ€” upgrade crews and draft counters before challenging them for 2.5ร— rewards
  • โ€ข Mid tiers (20โ€“200): Build a balanced formation โ€” Tanks for defense, Snipers for ranged damage, Scouts for mobility. Upgrade crew levels before pushing deeper โ€” Lv.5+ crews survive much longer
  • โ€ข Deep tiers (200+): Use Safe Cashout windows (every 10th tier) to bank 100% of rewards before the difficulty spike
  • โ€ข Risk management: Always cash out before attempting a tier you're unsure about โ€” losing 40% of crews is devastating
05

Grid War PvP: Collateralized

Grid War PvP uses a collateral staking systemโ€” both players stake CP, and the winner takes all. This creates high-stakes, risk-reward battles where your formation and crew upgrades directly determine whether you profit or lose everything.

๐Ÿ’ฐ Collateralized PvP โ€” Winner Takes All

Both the attacker and defender stake 10,000 CP each as collateral. The winner takes the entire 20,000 CP pot(split 50/50 cashoutable/locked). The loser forfeits their stake AND permanently loses 20% of deployed crews.

๐Ÿ†

Winner

+10,000 CP (5K cashoutable + 5K locked)

๐Ÿ’€

Loser

-10,000 CP stake & 20% crews destroyed

โš”๏ธ How PvP Works

  • โ€ข No CP bracket restrictions โ€” target any player with 10,000+ CP and a valid Grid War formation
  • โ€ข Asynchronous match-and-resolve: your saved formation battles their saved formation instantly
  • โ€ข Both sides must have a saved Grid War formation (up to 20 crews placed on the board)
  • โ€ข 5-minute attack cooldown between PvP battles
  • โ€ข The simulation runs turn-by-turn using the same combat rules as PvE
  • โ€ข Winner is determined by elimination, Kingpin capture, or HP advantage at round 50

๐Ÿง  PvP Strategy

  • โ€ข Scout your target: Check the target's formation before attacking โ€” a well-defended Kingpin is hard to capture
  • โ€ข Upgrade first: Level 5+ crews significantly increase your win chance against equally-matched opponents
  • โ€ข Formation matters: Protect your Kingpin with Walls and Tanks, use Snipers and Bombers for offense
  • โ€ข Risk assessment: Only stake 10,000 CP if you can afford to lose it โ€” losing also destroys 20% of your crews
  • โ€ข Counter-picking: Different crew compositions counter each other โ€” a Scout-heavy formation can flank slow Tank formations

๐Ÿ† Grid War Tournament

Beyond individual PvP battles, the Arena hosts a monthly Grid War Tournament. Pay a 5,000 CP entry fee and compete for the season's prize pool โ€”70% of all entry fees auto-accumulate into the CP prize pool, distributed to top players at month end. A PLS bonus prize is also funded by the admin treasury.

  • โ€ข Season format: Monthly (e.g. GW-2026-07)
  • โ€ข Score = PvE tiers cleared (0.5 pts each) + PvP wins (1 pt each)
  • โ€ข Entry fee: 5,000 CP (70% goes to the prize pool)
  • โ€ข View Tournament โ†’
06

Family War Arena

Family War brings the Grid War combat engine to the family level. Families โ€” the social groups in Mafioso Farm โ€” can wage war against rival families and raid AI-controlled squads using their Family War Chest as the funding mechanism. The family Captain manages crew purchases, formation setup, and battle decisions.

๐Ÿ’ฐ Family War Chest

The War Chest is the family's shared combat treasury. It's funded by:

  • โ€ข Member deposits โ€” any member can contribute $WEEDZ to the War Chest
  • โ€ข War Tax โ€” when active, 10% of each member's harvest goes to the War Chest
  • โ€ข PvE raid rewards โ€” winning PvE raids deposits $WEEDZ into the War Chest

The Captain uses War Chest funds to purchase crews for the family's war formation.

โš”๏ธ How Family War Works

1. Purchase Crews: The Captain uses War Chest funds to buy crews (same types as Grid War โ€” Tank, Sniper, Bomber, etc.).

2. Set Formation: Deploy up to 20 crews on the 32ร—32 defense board. The formation is saved and used for all battles.

3. PvE Raids: Challenge AI-controlled squads in push-your-luck progression. Wins deposit $WEEDZ into the War Chest. Max 2 raids per day.

4. PvP Family Wars: Attack rival families' formations. The winning family plunders $WEEDZ from the loser's War Chest.

5. Governance: Family members can create proposals (recruit squads, declare war, change leader) that require quorum voting to pass.

๐ŸŽฐ Family PvE โ€” Push-Your-Luck

Family PvE uses the same push-your-luck mechanic as solo Grid War PvE:

  • โ€ข Battle AI squads on the 32ร—32 grid with escalating difficulty
  • โ€ข Accumulate $WEEDZ rewards across cleared tiers
  • โ€ข Cash out to bank rewards into the War Chest, or push for more
  • โ€ข Lose and you forfeit all accumulated rewards AND crews are permanently destroyed
  • โ€ข Max 2 raids per day per family
  • โ€ข Only the Captain (or authorized members) can initiate PvE raids

โš”๏ธ Family vs Family PvP

  • โ€ข The Captain declares war on a rival family
  • โ€ข Both families' saved formations battle on the 32ร—32 grid (same combat engine)
  • โ€ข Winner plunders $WEEDZ from the loser's War Chest
  • โ€ข Losing side permanently loses crews destroyed in the battle
  • โ€ข War declarations can be proposed by any member and require quorum voting

Family War vs Grid War: Family War uses the exact same combat engine and crew types as Grid War, but battles are fought at the family level โ€” the Captain controls the formation, the War Chest funds crew purchases, and rewards benefit the entire family rather than an individual player. Families can also wage war through proposals and voting.

07

NFT Perks & Bonuses

Holding NFTs from the three core collections grants direct tactical advantages in Grid War combat โ€” from armor-piercing specialists to battlefield recon. Perks are auto-detected when your wallet is connected and apply to both PvE raids and collateralized PvP.

๐Ÿ–ผ๏ธ ZkPEERS โ€” Tactical Specialist

  • โ€ข ๐ŸŽฏ Armor Piercing: Snipers deal +25% damage to enemy Wall units โ€” crack open fortified positions.
  • โ€ข ๐Ÿƒ Scout Mastery: Scouts ignore Mud terrain movement penalties โ€” full mobility on any tile.

๐Ÿ’ Pulse Space Apes โ€” Battlefield Controller

  • โ€ข ๐Ÿ›ฐ๏ธ Aerial Recon: Reveals Brush-hidden enemies within 5 tiles (up from 3) โ€” fewer ambushes.
  • โ€ข ๐ŸŒ€ Forcefield: +10% HP to all your Grid War units โ€” tougher squads across every battle.

๐ŸŒณ Ambition Tree โ€” Strategic Depth

  • โ€ข ๐Ÿ’ฐ War Chest Bounty: +10% CP from every cleared PvE tier โ€” faster progression.
  • โ€ข ๐ŸŽ–๏ธ Veteran Commander: Unlocks the Veteran Crew stat bonus at Farm Lv20 (instead of 30).

๐ŸŽ–๏ธ Veteran Crew Bonus

Reach Farm Level 20 (with an Ambition Tree deposited) or Level 30 (without) to grant a permanent stat bonus to ALL your Arena crews. Every 10 levels adds+5%, cumulative up to +40% at Level 100.

Lv.20*

+5% (Ambition)

Lv.50

+15%

Lv.70

+25%

Lv.100

+40%

*With an Ambition Tree deposited. Stacks with crew levels and Battle Stars for maximum power.

08

Leaderboards & Monthly Prizes

The Arena features a Monthly Leaderboard that tracks the top gladiators based on total Combat Points plundered throughout the month. At month-end, the top 6 players share a massive $WEEDZ prize pool.

๐Ÿ† Monthly Prize Distribution

๐Ÿฅ‡ 1st30% of prize pool
๐Ÿฅˆ 2nd22% of prize pool
๐Ÿฅ‰ 3rd16% of prize pool
๐Ÿ… 4th12% of prize pool
๐ŸŽ–๏ธ 5th10% of prize pool
๐Ÿ“‹ 6th10% of prize pool

๐Ÿ“Š Scoring

Leaderboard rank is determined by total CP plundered from PvP victories during the month. PvE cashouts also contribute. Scores reset at the start of each month โ€” every player starts fresh.

The leaderboard banner at the top of the Arena page shows the current top 5 gladiators. Keep raiding to climb the ranks!

09

Risk & Disclaimer

โš ๏ธ Important Risk Notice

No Financial Guarantees: Mafioso Farm is a game, not an investment vehicle. $WEEDZ tokens and Combat Points have no guaranteed monetary value. You may lose some or all of your deposited tokens through gameplay mechanics (PvP losses, PvE defeats, progressive burns on withdrawal, etc.).

Subject to Change: All game mechanics, unit stats, costs, reward formulas, and prize structures described in this whitepaper are subject to change at any time. The development team reserves the right to adjust balance, add/remove features, and modify economic parameters to ensure long-term game health.

Smart Contract Risk: Deposits are made via on-chain $WEEDZ token transfers on PulseChain. Transaction finality depends on network conditions. Always verify transaction details before confirming in your wallet.

Collateral Risk: Grid War PvP requires staking 10,000 CP as collateral. If you lose, you forfeit your entire stake AND 20% of your deployed crews are permanently destroyed. Only stake what you can afford to lose.

PvE Risk: Push-your-luck PvE sessions carry significant risk โ€” losing a battle forfeits ALL accumulated rewards AND 40% of deployed crews are permanently destroyed. Cash out regularly to minimize risk.

By participating: You acknowledge these risks and agree that the Mafioso Farm team is not liable for any losses incurred through gameplay.

Last updated: October 2026 ยท Mafioso Farm Arena v4.0

Enter the Arena

Mafioso Farm Arena ยท Built on PulseChain ยท 2026